Refactor import/update code
This commit is contained in:
parent
708bfdf90b
commit
f84f19a0b7
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@ -1,6 +1,9 @@
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package database
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import "database/sql"
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import (
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"database/sql"
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"time"
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)
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const CacheTypeAllCardsBulkData = "AllCardsBulkData"
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@ -12,3 +15,23 @@ func GetCacheTimestampByType(db *sql.DB, cacheType string) (string, error) {
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return timestamp, err
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}
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func InsertOrUpdateCacheTimestampByType(db *sql.DB, cacheType string, stamp time.Time) error {
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query := `INSERT INTO CacheTimestamp (CacheType, Stamp)
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VALUES (?, ?)
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ON DUPLICATE KEY
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UPDATE Stamp = ?;`
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insertOrUpdate, err := db.Prepare(query)
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defer insertOrUpdate.Close()
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if err != nil {
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return err
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}
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_, err = insertOrUpdate.Exec(cacheType, stamp, stamp)
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if err != nil {
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return err
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}
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return nil
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}
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@ -0,0 +1,39 @@
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package database
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import (
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"database/sql"
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)
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type CardPrinting struct {
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Id int
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Name string
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SetCode string
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IsFoil bool
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IsPromo bool
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CollectorNumber string
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Language string
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}
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func InsertCardPrinting(db *sql.DB, cardPrinting CardPrinting) error {
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query := `INSERT INTO CardPrinting (
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Name,
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SetCode,
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IsFoil,
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IsPromo,
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CollectorNumber,
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Language)
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VALUES (?, ?, ?, ?, ?, ?);`
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insert, err := db.Prepare(query)
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defer insert.Close()
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if err != nil {
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return err
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}
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_, err = insert.Exec(cardPrinting.Name, cardPrinting.SetCode, cardPrinting.IsFoil, cardPrinting.IsPromo, cardPrinting.CollectorNumber, cardPrinting.Language)
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if err != nil {
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return err
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}
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return nil
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}
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@ -2,70 +2,8 @@ package operations
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import (
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"database/sql"
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"sevenkeys/logic/scryfall/types"
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"time"
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)
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func InsertOrUpdateCacheTimestampByType(db *sql.DB, cacheType string, stamp time.Time) error {
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query := `INSERT INTO CacheTimestamp (CacheType, Stamp)
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VALUES (?, ?)
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ON DUPLICATE KEY
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UPDATE Stamp = ?;`
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insertOrUpdate, err := db.Prepare(query)
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defer insertOrUpdate.Close()
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if err != nil {
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return err
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}
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_, err = insertOrUpdate.Exec(cacheType, stamp, stamp)
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if err != nil {
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return err
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}
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return nil
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}
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// TODO: There's really no need for this to be an "upsert", we can just ignore sets that we already have
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func InsertOrUpdateSet(db *sql.DB, set types.Set) error {
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query := `INSERT INTO ExpansionSet (SetCode, Name, CardCount, IconSvgUri)
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VALUES (?, ?, ?, ?)
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ON DUPLICATE KEY
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Update Name = ?, CardCount = ?, IconSvgUri = ?;`
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insertOrUpdate, err := db.Prepare(query)
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defer insertOrUpdate.Close()
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if err != nil {
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return err
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}
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_, err = insertOrUpdate.Exec(set.Code, set.Name, set.CardCount, set.IconSvgUri, set.Name, set.CardCount, set.IconSvgUri)
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if err != nil {
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return err
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}
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return nil
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}
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func InsertCard(db *sql.DB, card types.Card) error {
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query := `INSERT IGNORE INTO CardPrinting
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(Id, Name, SetCode, HasFoil, HasNonFoil, IsReserved, IsRacist, IsPromo, CollectorNumber, Language)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?);`
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insert, err := db.Prepare(query)
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defer insert.Close()
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if err != nil {
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return err
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}
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_, err = insert.Exec(card.Id, card.Name, card.Set, card.Foil, card.NonFoil, card.Reserved, card.ContentWarning, card.Promo, card.CollectorNumber, card.Language)
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if err != nil {
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return err
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}
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return nil
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}
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func InsertCardStorageLocation(db *sql.DB, cardPrintingId string, isFoil bool, storageBox string, source string) error {
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var lastPosition int
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getLastPositionQuery := `SELECT Position FROM CardStorageLocation WHERE StorageBox = ? ORDER BY Position DESC LIMIT 1;`
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@ -0,0 +1,23 @@
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package database
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import (
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"database/sql"
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"sevenkeys/logic/scryfall"
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)
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func InsertSet(db *sql.DB, set scryfall.Set) error {
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query := `INSERT INTO ExpansionSet (SetCode, Name, CardCount, IconSvgUri) VALUES (?, ?, ?, ?);`
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insert, err := db.Prepare(query)
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defer insert.Close()
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if err != nil {
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return err
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}
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_, err = insert.Exec(set.Code, set.Name, set.CardCount, set.IconSvgUri)
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if err != nil {
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return err
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}
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return nil
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}
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@ -15,25 +15,22 @@ CREATE TABLE IF NOT EXISTS ExpansionSet (
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);
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CREATE TABLE IF NOT EXISTS CardPrinting (
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Id VARCHAR(36) PRIMARY KEY, -- GUID
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Id INT AUTO_INCREMENT PRIMARY KEY,
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Name VARCHAR(150) NOT NULL,
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SetCode VARCHAR(6) NOT NULL,
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FOREIGN KEY (SetCode) REFERENCES ExpansionSet(SetCode),
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HasFoil BOOLEAN NOT NULL,
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HasNonFoil BOOLEAN NOT NULL,
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IsReserved BOOLEAN NOT NULL,
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IsRacist BOOLEAN NOT NULL,
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IsFoil BOOLEAN NOT NULL,
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IsPromo BOOLEAN NOT NULL,
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CollectorNumber VARCHAR(10) NOT NULL,
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Language VARCHAR(3) NOT NULL
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);
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CREATE TABLE IF NOT EXISTS CardStorageLocation (
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Id INT AUTO_INCREMENT PRIMARY KEY,
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CardPrintingId VARCHAR(36) NOT NULL,
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FOREIGN KEY (CardPrintingId) REFERENCES CardPrinting(Id),
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IsFoil BOOLEAN NOT NULL,
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StorageBox VARCHAR(20) NOT NULL,
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Source VARCHAR(100) NULL,
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Position INT NOT NULL
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);
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-- CREATE TABLE IF NOT EXISTS CardStorageLocation (
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-- Id INT AUTO_INCREMENT PRIMARY KEY,
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-- CardPrintingId VARCHAR(36) NOT NULL,
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-- FOREIGN KEY (CardPrintingId) REFERENCES CardPrinting(Id),
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-- IsFoil BOOLEAN NOT NULL,
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-- StorageBox VARCHAR(20) NOT NULL,
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-- Source VARCHAR(100) NULL,
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-- Position INT NOT NULL
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-- );
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@ -6,6 +6,7 @@ require github.com/go-sql-driver/mysql v1.8.1
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require (
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filippo.io/edwards25519 v1.1.0 // indirect
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github.com/go-mysql/errors v0.0.0-20180603193453-03314bea68e0 // indirect
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github.com/google/go-cmp v0.5.9 // indirect
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gotest.tools/v3 v3.5.1 // indirect
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)
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@ -1,5 +1,7 @@
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filippo.io/edwards25519 v1.1.0 h1:FNf4tywRC1HmFuKW5xopWpigGjJKiJSV0Cqo0cJWDaA=
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filippo.io/edwards25519 v1.1.0/go.mod h1:BxyFTGdWcka3PhytdK4V28tE5sGfRvvvRV7EaN4VDT4=
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github.com/go-mysql/errors v0.0.0-20180603193453-03314bea68e0 h1:meiLwrW6ukHHehydhoDxVHdQKQe7TFgEpH0A0hHBAWs=
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github.com/go-mysql/errors v0.0.0-20180603193453-03314bea68e0/go.mod h1:ZH8V0509n2OSZLMYTMHzcy4hqUB+rG8ghK1zsP4i5gE=
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github.com/go-sql-driver/mysql v1.8.1 h1:LedoTUt/eveggdHS9qUFC1EFSa8bU2+1pZjSRpvNJ1Y=
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github.com/go-sql-driver/mysql v1.8.1/go.mod h1:wEBSXgmK//2ZFJyE+qWnIsVGmvmEKlqwuVSjsCm7DZg=
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github.com/google/go-cmp v0.5.9 h1:O2Tfq5qg4qc4AmwVlvv0oLiVAGB7enBSJ2x2DqQFi38=
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@ -1,175 +0,0 @@
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package main
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import (
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"database/sql"
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"encoding/json"
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"io"
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"io/ioutil"
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"log"
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"net/http"
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"os"
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"sevenkeys/database/entities"
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"sevenkeys/database/operations"
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"sevenkeys/logic/scryfall/types"
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"time"
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)
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const CACHE_DIR string = "cache"
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const SET_ICON_CACHE_DIR string = CACHE_DIR + "/seticons/"
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const SET_ICON_FILE_EXTENSION string = ".svg"
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const ALL_CARDS_CACHE_FILENAME = CACHE_DIR + "/all-cards.json"
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const GAME_PAPER = "paper"
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func check(err error) {
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if err != nil {
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log.Fatal(err)
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}
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}
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func createCacheDirectories() error {
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err := os.Mkdir(CACHE_DIR, os.ModePerm)
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if err != nil && !os.IsExist(err) {
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return err
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}
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err = os.Mkdir(SET_ICON_CACHE_DIR, os.ModePerm)
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if err != nil && !os.IsExist(err) {
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return err
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}
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return nil
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}
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func importSets(db *sql.DB, sets []types.Set) error {
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for _, set := range sets {
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// We're only interested in paper cards, so skip importing
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// any sets that were only released in a video game
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if set.Digital {
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continue
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}
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log.Println("Importing " + set.Code)
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err := operations.InsertOrUpdateSet(db, set)
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if err != nil {
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return err
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}
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log.Println("Downloading logo for " + set.Code)
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response, err := http.Get(set.IconSvgUri)
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defer response.Body.Close()
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if err != nil {
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return err
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}
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iconFilename := SET_ICON_CACHE_DIR + set.Code + SET_ICON_FILE_EXTENSION
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iconFile, err := os.Create(iconFilename)
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if err != nil {
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return err
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}
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io.Copy(iconFile, response.Body)
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log.Println("Finished importing " + set.Code)
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}
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return nil
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}
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func cacheAllCardsFile(db *sql.DB, uri string, updatedAtTimestamp time.Time) error {
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log.Printf("Downloading bulk card data...")
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bulkCardsResponse, err := http.Get(uri)
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if err != nil {
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return err
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}
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log.Printf("Downloaded bulk card data.")
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log.Printf("Writing card data to cache file...")
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cacheFile, err := os.Create(ALL_CARDS_CACHE_FILENAME)
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if err != nil {
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return err
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}
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defer bulkCardsResponse.Body.Close()
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defer cacheFile.Close()
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io.Copy(cacheFile, bulkCardsResponse.Body)
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log.Printf("Cache file written.")
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log.Printf("Recording timestamp...")
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err = operations.InsertOrUpdateCacheTimestampByType(db, entities.CacheTypeAllCardsBulkData, updatedAtTimestamp)
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if err != nil {
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return err
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}
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log.Printf("Timestamp recorded.")
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return nil
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}
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func importCards(db *sql.DB, cards []types.Card) error {
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for _, card := range cards {
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// We're only interested in paper cards, so skip cards or printings of a card which
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// aren't available in paper
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if !isPaper(card) {
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continue
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}
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err := operations.InsertCard(db, card)
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if err != nil {
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return err
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}
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}
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return nil
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}
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func isPaper(card types.Card) bool {
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var paper bool = false
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for _, game := range card.Games {
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if game == GAME_PAPER {
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paper = true
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}
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}
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return paper
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}
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func main() {
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log.Println("Creating cache directories...")
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err := createCacheDirectories()
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check(err)
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log.Println("Created cache directories.")
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log.Println("Downloading set data from Scryfall...")
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sets, err := methods.GetSets()
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check(err)
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log.Println("Downloaded set data.")
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log.Println("Importing set data...")
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err = importSets(db, sets)
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check(err)
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log.Println("Imported sets.")
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if updated {
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log.Printf("Bulk data has been updated since last cache, redownloading.")
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err = cacheAllCardsFile(db, allCardsBulkData.DownloadUri, updatedAtTimestamp)
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check(err)
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} else {
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log.Printf("Bulk data has not been updated. Skipping download.")
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}
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log.Printf("Unmarsaling file into slice...")
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allCardsBytes, err := ioutil.ReadFile(ALL_CARDS_CACHE_FILENAME)
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check(err)
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var allCards []types.Card
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err = json.Unmarshal(allCardsBytes, &allCards)
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check(err)
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log.Printf("Unmarshaled file.")
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log.Printf("Importing card data into database...")
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err = importCards(db, allCards)
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check(err)
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log.Printf("Imported card data.")
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}
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@ -5,6 +5,7 @@ import (
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"errors"
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"io"
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"net/http"
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"time"
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)
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type BulkData struct {
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@ -15,6 +16,7 @@ type BulkData struct {
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Description string `json:"description"`
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DownloadUri string `json:"download_uri"`
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UpdatedAt string `json:"updated_at"`
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UpdatedAtTime time.Time `json:"ignore"`
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Size int `json:"size"`
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ContentType string `json:"content_type"`
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ContentEncoding string `json:"content_encoding"`
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@ -50,5 +52,12 @@ func GetBulkDataByType(bulkDataType string) (BulkData, error) {
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return BulkData{}, err
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}
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bulkData.UpdatedAtTime, err = time.Parse(ScryfallTimestampFormat, bulkData.UpdatedAt)
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if err != nil {
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return BulkData{}, err
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}
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// Round to the nearest second; this is so that comparison with the timestamp stored in the database works as intended
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bulkData.UpdatedAtTime = bulkData.UpdatedAtTime.Truncate(time.Second)
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return bulkData, nil
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}
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@ -1,14 +1,11 @@
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package scryfall
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type Card struct {
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Id string `json:"id"` // GUID
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Name string `json:"name"`
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Set string `json:"set"`
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Games []string `json:"games"`
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Foil bool `json:"foil"`
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NonFoil bool `json:"nonfoil"`
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Reserved bool `json:"reserved"`
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ContentWarning bool `json:"content_warning,omitempty"`
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Promo bool `json:"promo"`
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CollectorNumber string `json:"collector_number"`
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Language string `json:"lang"`
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@ -23,7 +23,7 @@ type Set struct {
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const SETS_API_URL string = "https://api.scryfall.com/sets"
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func GetSets() ([]Set, error) {
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func GetAllSets() ([]Set, error) {
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response, err := http.Get(SETS_API_URL)
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if err != nil {
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return []Set{}, nil
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|
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@ -2,14 +2,27 @@ package logic
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import (
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"database/sql"
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"encoding/json"
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"fmt"
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"io"
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"io/ioutil"
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"log"
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"net/http"
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"os"
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"sevenkeys/database"
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"sevenkeys/logic/scryfall"
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"strings"
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"time"
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sqlerr "github.com/go-mysql/errors"
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)
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func CheckForUpdates(db *sql.DB) (bool, error) {
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const GAME_PAPER = "paper"
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func CheckForUpdates(db *sql.DB, bulkData scryfall.BulkData) (bool, error) {
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// TODO: We also want to update if:
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// - there is no cached version of the all-cards.json file or it is empty
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// - The set icon files are missing
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cachedFileTimestampStr, err := database.GetCacheTimestampByType(db, database.CacheTypeAllCardsBulkData)
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if err == sql.ErrNoRows {
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return true, nil
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|
@ -19,18 +32,7 @@ func CheckForUpdates(db *sql.DB) (bool, error) {
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cachedFileTimestamp, err := time.Parse("2006-01-02 15:04:05", cachedFileTimestampStr)
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allCardsBulkData, err := scryfall.GetBulkDataByType(scryfall.BulkDataTypeAllCards)
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||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
|
||||
bulkCardsUpdatedTimestamp, err := time.Parse(scryfall.ScryfallTimestampFormat, allCardsBulkData.UpdatedAt)
|
||||
if err != nil {
|
||||
return false, err
|
||||
}
|
||||
bulkCardsUpdatedTimestamp = bulkCardsUpdatedTimestamp.Truncate(time.Second)
|
||||
|
||||
return bulkCardsUpdatedTimestamp.After(cachedFileTimestamp), nil
|
||||
return bulkData.UpdatedAtTime.After(cachedFileTimestamp), nil
|
||||
}
|
||||
|
||||
func ConfirmUpdate() bool {
|
||||
|
@ -40,3 +42,162 @@ func ConfirmUpdate() bool {
|
|||
|
||||
return strings.ToUpper(response) == "Y"
|
||||
}
|
||||
|
||||
func UpdateSets(db *sql.DB) error {
|
||||
sets, err := scryfall.GetAllSets()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
for _, set := range sets {
|
||||
// We're only interested in paper cards, so skip importing
|
||||
// any sets that were only released in a video game
|
||||
if set.Digital {
|
||||
continue
|
||||
}
|
||||
|
||||
err := database.InsertSet(db, set)
|
||||
// If we already have this set in the database, then we can just skip it
|
||||
if ok, insertErr := sqlerr.Error(err); ok {
|
||||
if insertErr == sqlerr.ErrDupeKey {
|
||||
continue
|
||||
}
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
response, err := http.Get(set.IconSvgUri)
|
||||
defer response.Body.Close()
|
||||
if err != nil {
|
||||
return nil
|
||||
}
|
||||
|
||||
iconFilename := SET_ICON_CACHE_DIR + set.Code + SET_ICON_FILE_EXTENSION
|
||||
iconFile, err := os.Create(iconFilename)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
io.Copy(iconFile, response.Body)
|
||||
}
|
||||
|
||||
fmt.Println("Sets updated.")
|
||||
return nil
|
||||
}
|
||||
|
||||
func cacheBulkCardsFile(db *sql.DB, bulkData scryfall.BulkData) error {
|
||||
bulkCardsResponse, err := http.Get(bulkData.DownloadUri)
|
||||
defer bulkCardsResponse.Body.Close()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
cacheFile, err := os.Create(ALL_CARDS_CACHE_FILENAME)
|
||||
defer cacheFile.Close()
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
io.Copy(cacheFile, bulkCardsResponse.Body)
|
||||
|
||||
err = database.InsertOrUpdateCacheTimestampByType(db, database.CacheTypeAllCardsBulkData, bulkData.UpdatedAtTime)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
|
||||
return nil
|
||||
}
|
||||
|
||||
func isPaper(card scryfall.Card) bool {
|
||||
var paper bool = false
|
||||
|
||||
for _, game := range card.Games {
|
||||
if game == GAME_PAPER {
|
||||
paper = true
|
||||
}
|
||||
}
|
||||
|
||||
return paper
|
||||
}
|
||||
|
||||
func getCardPrintings(card scryfall.Card) []database.CardPrinting {
|
||||
var printings []database.CardPrinting
|
||||
|
||||
if card.Foil {
|
||||
printings = append(printings, database.CardPrinting{
|
||||
Name: card.Name,
|
||||
SetCode: card.Set,
|
||||
IsFoil: true,
|
||||
IsPromo: card.Promo,
|
||||
CollectorNumber: card.CollectorNumber,
|
||||
Language: card.Language,
|
||||
})
|
||||
}
|
||||
|
||||
if card.NonFoil {
|
||||
printings = append(printings, database.CardPrinting{
|
||||
Name: card.Name,
|
||||
SetCode: card.Set,
|
||||
IsFoil: false,
|
||||
IsPromo: card.Promo,
|
||||
CollectorNumber: card.CollectorNumber,
|
||||
Language: card.Language,
|
||||
})
|
||||
}
|
||||
|
||||
return printings
|
||||
}
|
||||
|
||||
func UpdateCards(db *sql.DB, bulkData scryfall.BulkData) error {
|
||||
log.Println("Caching bulk cards file")
|
||||
err := cacheBulkCardsFile(db, bulkData)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
log.Println("Cached bulk cards file")
|
||||
|
||||
log.Println("Reading cached file")
|
||||
cardsBytes, err := ioutil.ReadFile(ALL_CARDS_CACHE_FILENAME)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
log.Println("Read cached file")
|
||||
|
||||
log.Println("Unmarshaling JSON")
|
||||
var cards []scryfall.Card
|
||||
err = json.Unmarshal(cardsBytes, &cards)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
log.Println("Unmarshaled JSON")
|
||||
|
||||
log.Println("INSERTing cards")
|
||||
for _, card := range cards {
|
||||
// We're only interested in paper cards, so skip cards or printings of a card which
|
||||
// aren't available in paper
|
||||
if !isPaper(card) {
|
||||
continue
|
||||
}
|
||||
|
||||
cardPrintings := getCardPrintings(card)
|
||||
|
||||
for _, cardPrinting := range cardPrintings {
|
||||
err := database.InsertCardPrinting(db, cardPrinting)
|
||||
// If we already have this card in the database, then we can just skip it
|
||||
if ok, insertErr := sqlerr.Error(err); ok {
|
||||
if insertErr == sqlerr.ErrDupeKey {
|
||||
continue
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
log.Println("INSERTed cards")
|
||||
|
||||
return nil
|
||||
}
|
||||
|
|
|
@ -4,23 +4,36 @@ import (
|
|||
"fmt"
|
||||
"sevenkeys/database"
|
||||
"sevenkeys/logic"
|
||||
"sevenkeys/logic/scryfall"
|
||||
)
|
||||
|
||||
func main() {
|
||||
db := database.GetDatabaseFromConfig("config.json")
|
||||
|
||||
fmt.Println("Checking for updates...")
|
||||
needsUpdate, err := logic.CheckForUpdates(db)
|
||||
bulkData, err := scryfall.GetBulkDataByType(scryfall.BulkDataTypeAllCards)
|
||||
logic.Check(err)
|
||||
|
||||
needsUpdate, err := logic.CheckForUpdates(db, bulkData)
|
||||
logic.Check(err)
|
||||
|
||||
if needsUpdate {
|
||||
fmt.Println("Update required.")
|
||||
|
||||
if logic.ConfirmUpdate() {
|
||||
fmt.Println("User authorized update")
|
||||
/*
|
||||
err = logic.RunScryfallUpdate()
|
||||
fmt.Println("Running update...")
|
||||
|
||||
logic.CreateCacheDirectories()
|
||||
|
||||
err = logic.UpdateSets(db)
|
||||
logic.Check(err)
|
||||
|
||||
err = logic.UpdateCards(db, bulkData)
|
||||
logic.Check(err)
|
||||
*/
|
||||
}
|
||||
|
||||
fmt.Println("Update finished.")
|
||||
} else {
|
||||
fmt.Println("No update required.")
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue